AI Insights · Timothy · October 2021
Top 5 2D Realistic Games in Central America Q3 2021
Discover the performance of the top 5 2D realistic games on a unified platform in Central America during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 2D realistic games in Central America demonstrated notable trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance, with data sourced from Sensor Tower.
8 Ball Pool™ by Miniclip.com saw a steady stream of activity. Weekly revenue peaked at around $27K in late June and fluctuated between $17K and $23K throughout the quarter. Downloads started strong with 130K in late June but showed a slight decline to around 107K by late July, ending the quarter at 117K. Active users increased from 1.53M to 1.66M over the quarter, indicating a growing player base.
Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED experienced varied performance. Weekly revenue fluctuated between $18K and $24K, peaking in mid-September. Downloads showed a significant peak of 18K in early August but declined to 7K by the end of September. Active users initially rose to 61K in mid-August but dropped to 46K by the end of the quarter.
Dream League Soccer 2024 by First Touch Games Ltd. maintained consistent revenue, with weekly figures ranging from $13K to $19K. Downloads saw a notable increase from 45K in late June to a peak of 62K in early August, staying above 50K for the rest of the quarter. Active users also grew significantly, from 791K to over 1M by mid-August, stabilizing at around 1M towards the end of September.
Evony by TOP GAMES INC. showed solid performance, with weekly revenue ranging from $13K to $18K. Downloads surged in July, peaking at 115K in early August before settling around 97K by the end of the quarter. Active users rose from 106K in late June to a high of 260K in early September, reflecting a growing engagement.
Last Shelter: Survival from LONG TECH NETWORK LIMITED had a mixed quarter. Revenue fluctuated between $12K and $18K, peaking in early September. Downloads saw a peak of 12K in early August but declined sharply to under 1K by the end of September. Active users followed a similar trend, rising to 6.6K in early August but settling around 3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.